All Functions and Procedures

NameUnitDescription
CrossProduct BasicFunctions Procedure for calculating the cross product between two vectors.
DistanceXY BasicFunctions Calculates the distance between the points (X1,Y1) and (X2,Y2).
DotProduct BasicFunctions Calculates the dot product between the two 3D-vectors a and b.
GenerateArena GLScene_Glue Generates all the necessary GLScene objects needed to represent the objects in the arena.
GetLabelIndex Lexer Utility procedure that returns the index of a token (in a list of tokens) based on an identifier.
Normalize BasicFunctions Normalizes the 3D-vector v.
ParseFile Lexer Parses a stream and generates tokens (stored in a list).
PlaneRotationZ BasicFunctions Rotates the point (X,Y) by an angle (Angle) around the Z-axis.
SetArenaObjectGraphics GLScene_Glue  
SetBookShelfGraphics GLScene_Glue  
SetCornerWallGraphics GLScene_Glue  
SetDoorWayGraphics GLScene_Glue  
SetFloorGraphics GLScene_Glue  
SetGridShelfGraphics GLScene_Glue  
SetIRBeaconGraphics GLScene_Glue  
SetSlabGraphics GLScene_Glue  
SetTeeWallGraphics GLScene_Glue  
SetWallGraphics GLScene_Glue  
Sgn BasicFunctions Returns the sign of the supplied argument.

Generated by PasDoc 0.8.8.3 on 2005-05-28 08:13:50